Stage 01
Project folder structure
ReferenceFolders are organized by type of media, not by stage. Find a file's home — search it, or pick what it is.
Find where a file goes
No match — try a format like .mov, or browse the folders below.
Not sure? Pick what it is
Browse the full structure
Type in the filter above to jump to a folder, or activate any folder to reveal what goes inside.
Approved deliverables — every format and resolution you hand off (16:9, vertical, square, social). A subtitle .srt sits next to the master it belongs to.
Review cuts sent for feedback before sign-off (v1, v2, fine cut).
05_IntermediatesYour Resolve project backup (.drp). The edit lives here.
Interchange files: DRT, XML, AAF, EDL.
Color LUTs (.cube) used in the grade.
02_Footage / 03_AudioFootage your team shot. Each card/camera in its own folder; proxies inside that segment's Proxy.
Licensed stock clips.
AI-generated video.
Video the client or a third party gave you.
01_Originals. Otherwise Stock / AI / Provided.01_Originals — Resolve links by path.Sound recorded on set / location: lav, boom, scratch.
Voiceover and narration.
Sound effects, ambience and Foley.
Music tracks (licensed or provided).
Externally cleaned audio you keep and edit with (Adobe Podcast, noise reduction). A kept source — the edit relinks to it, so never delete.
05_Processed. 01_Production stays raw originals.Raw ingredients: logos, fonts, brand kits, reference images.
Graphics you created or exported (titles, lower-thirds, end cards).
Photos and frame grabs — including client or photographer photos.
03_Stills01_Resourcesv1, v2…).03_Audio/05_Processed).Reference
- No spaces. Use
_. Version with_v01,_v02,_v03— that's how we track revisions.
Example:KayleeGlatting_Highlight_v02.mov